![]() D3D12 fixes to stop crashing/fatal D3D errors.VR: HDR will now output an image to the headset instead of a black image or distorted colors.Ultrawide fix now automatically attempts to adjust the FOV with minimal user interaction, so the vertical FOV stays the same going from 16:9 to something like 32:9.Modding Haven (General RE Engine modding)ĭonations > NEWER BUILDS CAN BE FOUND HERE << Make ultrawide work in DMC5 (again?) by in #864.Prefer CMAKE_CURRENT_SOURCE_DIR over CMAKE_SOURCE_DIR for the project's source directory by in #856.Automatically find the appropriate UltraWide FOV by in #835.Changes to reduce memory leaks in VR when using OpenXR.Changes to fix plugins for RE4 that depend on REFramework.DO NOT extract the other files, or your game may crash. Only extract dinput8.dll into your game folder. ![]() If you DON'T want to use VR or don't have a VR headset: Otherwise, just download "RE7.zip" for example if you're using the latest version of RE7. If you're NOT using the recent Ray Tracing updates for RE2/RE3/RE7, download the zip files that have "TDB" in them. ![]()
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